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First steps#

rbx is the CLI tool rbx provides for setters to prepare contests and problems.

This document focus on a very specific and simple user journey to highlight the most common features of rbx. Feel free to explore the rest of the documentation on the sidebar to get more information about the other features.

We'll focus on how to create a problem from a pre-initialized preset, how to write its main components and how to test it.

You can start creating a new problem from a pre-initialized preset by running rbx create.

rbx create# This will prompt you for the name of the problem, and then create a new problem# in a folder with that name.

The command asks for the name first, then — since there is no preset active yet — lets you pick one from the registry. Choosing the default preset clones it and materializes testlib, jngen and tgen into the new folder:

This is how the directory structure of the pre-initialized problem preset will look like:

sum-of-n
├── .gitignore
├── problem.rbx.yml # (1)!
├── rbx.h # (2)!
├── validator.cpp # (3)!
├── wcmp.cpp # (4)!
├── sols # (5)!
│   └── main.cpp # (6)!
├── statement # (7)!
│   ├── editorial.rbx.tex # (8)!
│   ├── statement.rbx.tex # (9)!
│   └── samples # (10)!
│       ├── 000.in
│       ├── 000.rbx.tex
│       └── 001.in
└── tests # (11)!
    ├── gen.cpp # (12)!
    └── testplan.txt # (13)!
  1. The YAML configuration file for this problem.

  2. A small header that lets your testlib programs read the variables declared in problem.rbx.yml, through getVar. See Generators and rbx.h if a compiler ever fails to find it.

  3. A testlib validator that checks whether the generated tests are in the correct format.

  4. A built-in testlib checker that compares tokens of the participant's output and the judge's output.

  5. Solutions to the problem, correct and incorrect alike.

  6. The single solution shipped by the preset: a correct, accepted solution.

    Note

    problem.rbx.yml already declares outcome patterns for other prefixes (ac-*, wa-*, tle-*, ...), so you can add more solutions later just by dropping in a file with the matching prefix.

  7. Everything the reader of the problem sees: the statement itself, the editorial, and the sample testcases.

    Note

    The LaTeX chrome that wraps a statement -- the templates and the icpc.sty style file -- is not here. A contest owns it, under contest/statements/, so that every problem in a contest is typeset the same way. See Contest statements.

  8. The editorial, in the same format. Built separately, with rbx tutorials build.

  9. The body of the statement, written in rbxTeX. This is the file you open to describe your problem.

  10. The sample testcases, as inputs (000.in). A sample can carry an explanation alongside it, as 000.rbx.tex.

    Their outputs are not here: rbx generates them by running your main solution, the same way it does for every other testcase.

  11. Everything related to generating tests lives here: generator sources (e.g. tests/gen.cpp) and the generator scripts (testplans) that call them.

  12. An example of a testlib generator.

    Note

    A problem can have multiple generators. This one is just an example.

  13. A generator script for the problem (a testplan).

    Each line of a generator script describes one call to a generator, and a generator script groups all these calls together.

    The preset ships this file fully commented out, just to show you the shape of a call:

    # tests/gen 1000000000
    # tests/gen 100
    

    Uncommenting a line calls the generator named gen (here implemented through tests/gen.cpp) once, thus generating one testcase. In this problem, this script backs the testcase group testplan.

The testlib.h, jngen.h and tgen.h you saw being materialized above sit alongside these, but they are libraries rbx fetched rather than files the preset ships, so they are not listed here.

Build#

Let's skip the configuration of the problem for a second, and just build and run it. You can build a problem with rbx build. This will populate a build folder inside your problem's folder with all the testcases generated for the problem.

$ rbx build
$ tree build
build
└── tests
    ├── samples
    │   └── ...
    └── testplan
        └── ...

You can notice it created several folders inside a tests directory, each of which contains the tests for a specific testgroup. For this preset in particular, we have two testsets: samples and testplan.

Note

The testplan group ships empty because tests/testplan.txt is fully commented out by default. We'll fill it in further below.

If you want, you can explore these folders manually, but rbx also provides a TUI (terminal UI) to explore the testcases. You can run rbx ui and select the first option to explore the built testcases.

Run#

Now, let's execute rbx run. This command builds all testcases and executes each solution against them, evaluating whether each solution had the expected outcome.

$ rbx run

You can see this command prints a full run report: it shows for each testcase of each testgroup whether a certain solution passed or not. There are also links for the outputs of each problem.

Tip

You can notice when you call rbx run again, the testcases were built really fast. That's because rbx caches certain calls based on the hash tree of your package (similar to Makefile). You can explicitly clear this cache by calling rbx clean.

Below, the same rbx build runs twice in a row. Nothing about the package changed between them, so the second one compiles nothing and regenerates nothing — it just reports the same testset back:

Modifying the package#

As you can see from the solutions and the statement, the pre-initialized preset simply implements a problem where you have to add up two numbers A and B. Let's modify the problem to compute the sum of N numbers.

Rewrite solutions#

The lean preset ships a single solution, sols/main.cpp. Let's start by rewriting it to sum N numbers, and then add a second, deliberately buggy solution so we have something to catch later on.

We can develop the following accepted solution (rewriting sols/main.cpp) and wrong answer solution (a brand new file, sols/wa-overflow.cpp):

#include <bits/stdc++.h>
using namespace std;

int32_t main() {
    int n;
    cin >> n;

    int64_t ans = 0;
    for(int i = 0; i < n; i++) {
        int x;
        cin >> x;
        ans += x;
    }

    cout << ans << endl;
}
#include <bits/stdc++.h>
using namespace std;

int32_t main() {
    int n;
    cin >> n;

    int32_t ans = 0; // int32 overflows!!
    for(int i = 0; i < n; i++) {
        int x;
        cin >> x;
        ans += x;
    }

    cout << ans << endl;
}

Notice that we didn't have to touch problem.rbx.yml to register sols/wa-overflow.cpp.

By default, the solutions section is configured to use the file name to determine the outcome of that solution, example: if the file name starts with ac-, its outcome should be ACCEPTED, and if it starts with wa-, its outcome should be WRONG_ANSWER, etc. The preset already declares the sols/wa-* → wrong answer pattern, so simply creating a file whose name starts with wa- is enough for rbx to pick it up with the right expected outcome.

If you want to add or delete solutions from our package, you can just make the changes to the files (matching one of these prefixes), or manually edit the solutions section if you want a bespoke setup.

You can find the full list of expected outcomes here.

Write the validator#

The new input limits have to be updated in problem.rbx.yml. The vars section should look like this — the preset already declares N, so A is the one you add:

vars:
  author: "John Doe" # (1)!
  N:
    min: 1
    max: 1000000000
  A:
    min: 1
    max: 1000000000
  1. Shipped by the preset, and read by the editorial. Leave it in place (with your own name) rather than replacing the whole block.

The testlib validator is implemented by validator.cpp and will look like this:

#include "rbx.h"
#include "testlib.h"

using namespace std;

int main(int argc, char *argv[]) {
  registerValidation(argc, argv);

  // Read from package vars. // (1)!
  int MIN_N = getVar<int>("N.min");
  int MAX_N = getVar<int>("N.max");
  int MIN_A = getVar<int>("A.min");
  int MAX_A = getVar<int>("A.max");

  int n = inf.readInt(MIN_N, MAX_N, "N");
  inf.readEoln();
  for (int i = 0; i < n; i++) {
    if (i) inf.readSpace();
    inf.readInt(MIN_A, MAX_A, "A_i");
  }
  inf.readEoln();
  inf.readEof();
}
  1. getVar reads a variable defined in problem.rbx.yml that is accessible in the validator. It allows you to change the constraints of the problem, and instantly replicate the change in validators and statements.

Generating random testcases#

Now, let's rewrite our random generator to generate N numbers instead of only two.

We have to actually call this generator and generate testcases into the testplan testgroup.

The preset already declares a testplan group backed by tests/testplan.txt, but that file ships fully commented out, so the group starts empty. Let's fill it in with 10 random tests by uncommenting/adding calls to the generator. We can either spell the calls out by hand in a static generator script (tests/testplan.txt) or have a program print them for us as a dynamic generator script (here shown as tests/testplan.py).

#include "testlib.h"

using namespace std;

int main(int argc, char *argv[]) {
    registerGen(argc, argv, 1); // (1)!

    int n = rnd.next(1, opt<int>(1));
    cout << n << endl;
    for (int i = 0; i < n; i++) {
        if (i) cout << " ";
        cout << rnd.next(1, opt<int>(2));
    }
    cout << endl;
}
  1. The generator now receive two parameters N.max (accessed through opt<int>(1)) and A.max (accessed through opt<int>(2)).
tests/gen 1000 1000000000 1
tests/gen 1000 1000000000 2
tests/gen 1000 1000000000 3
tests/gen 1000 1000000000 4
tests/gen 1000 1000000000 5
tests/gen 1000 1000000000 6
tests/gen 1000 1000000000 7
tests/gen 1000 1000000000 8
tests/gen 1000 1000000000 9
tests/gen 1000 1000000000 10
for i in range(10):
    print(f'tests/gen 1000 1000000000 {i}') # (1)!
  1. This line defines 10 random calls to the generator gen, which will in turn generate testcases with N randomly varying from 1 to 1000 and the numbers to be added varying from 1 to 1e9.

    Tip

    Notice the trailing {i} being printed in every generator script line. That's because testlib rng seed is initialized from the argv given to the generator.

    Thus generators are reproducible: if we called gen 1000 1000000000 10 times, we would always get the same result. By appending an extra variable {i}, we introduce randomness to the tests.

# Testcases section would look like:

testcases:
- name: 'samples'
    testcaseGlob: 'statement/samples/*.in'
- name: 'testplan'  # (1)!
    generatorScript:
        path: 'tests/testplan.txt'  # or 'tests/testplan.py', in case you want to use a dynamic generator
  1. Here, testplan would contain the 10 tests defined in tests/testplan.txt or tests/testplan.py.

Our newly defined generator gen.cpp will receive two positional arguments, N and A, and generate a list of N integers, each of which is at most A.

Then, our generator script will call this generator 10 times to generate 10 different tests with N integers ranging from 1 to A.

Now, if we run rbx build, we'd get our brand new generated tests.

Update the statement#

Of course, last but not least, we have to update the statement of our problem. rbx has its own statement format, called rbxTeX. The format itself is simple, but the ecosystem behind it is complex and provides a lot of flexibility for setters.

For now, you just need to know the body and meat of the statement is written at statement/statement.rbx.tex. If you open it, you will find something like the following:

%- block legend
Given two integers $A$ and $B$, determine the value of $A + B$.
%- endblock

%- block input
The input is a single line containing two integers $A$ and $B$
($1 \leq A, B \leq \VAR{vars.N.max | sci}$). % (1)!
%- endblock

%- block output
The output must contain only one integer, the sum of $A$ and $B$.
%- endblock

%- block notes
No notes.
%- endblock
  1. Notice the use of \VAR here, which is a command rbxTeX exposes for you to access variables defined in problem.rbx.yml, similar to how you accessed these in the testlib validator.

    The template engine used to expand \VAR{...} is Jinja2. This means we can also use filters. Here in particular, we're using a pre-defined filter implemented by rbxTeX called sci. This filter converts numbers with lots of zeroes (for instance, 100000), into their scientific notations (10^5).

As you can see, similar to Polygon, you write a few blocks of LaTeX. Here, the %- delimits those pre-defined blocks. Your statement needs at least a legend, an input and an output. When the time comes to build this statement, these blocks will be pieced together to form the final statement.

Let's change each corresponding block to match our new problem description.

%- block legend
Given $N$ integers, print their sum.
%- endblock

%- block input
The input has a single line containing $N$ 
($1 \leq N \leq \VAR{vars.N.max | sci}$) numbers. 
These numbers range from 1 to $\VAR{vars.A.max | sci}$.
%- endblock

%- block output
Print the sum of the integers.
%- endblock

%- block notes
No notes.
%- endblock

Next steps#

If you want to customize the problem even more, you can continue reading our Reference section on the sidebar.

  • Add a custom checker


    Continue the track: mutate this problem into one with many valid answers, and grade it with a checker that verifies the property instead of the tokens.

    Adding a custom checker

  • Package and ship your problem


    Want to package your problem for a judge? Walk through profiling a time limit, building the package and uploading it.

    Packaging a problem

  • Stress test


    Walk through finding a tiny counterexample for a buggy solution and locking it into your testset.

    Stress-testing your solutions

  • Configure further


    Want to learn all you can do in problem.rbx.yml? Check out our reference on how to configure your problem.

    problem.rbx.yml